Hello! Today’s the day I decided to start writing a developer’s blog to keep track my progress for Game Not Included. I’ve been putting together a lot of work behind the scenes and I don’t want it to live in a deep dark cave forever. So here you can find my thoughts and doubts and inspirations and distractions… it’s hard to tell what is important in the moment so I will just dump the information here for me to parse through later. Solid plan, let’s go.
Icons A Plenty















Here’s a collection of icons I’ve accumulated from brainstorming different wirefames and categories for the projects in Game Not Included. When I’m coming up with a new layout for a template I inevitably need to communicate something at a glance for buttons and functionality, and I can’t leave it to default icons because… well because I like to make them. It’s nice because even if the full wireframe is ultimately scrapped, I can reuse and build on the graphics I make along the way.